shoei_mike ([info]shoei_mike) wrote,

The not-really-super 14

A week ago I watched an episode of the 'Super 14', and was rather disappointed. You see, the 14 were not super. Don't get me wrong, all 14 appeared to be far better than standard in strength, speed and general fitness, and they did readily display that. However they showed no evidence of the fantastic abilities one would expect from a team associated with the word 'super'. There was no sign of telepathic, telekinetic, teleportatic, or tele-anything-ic phenomena.

Also, one would expect a 'super 14' to be engaged in altruistic good-guy type behaviour - rescuing people from peril, defeating evil genius villians, etc. Instead, they competed in a tournament focused on the posession of an artifact I shall call the 'ovoid of power', their adversaries were another 14, who also were not super. Mere possession of this ovoid was not sufficient for a victory though. The competition was not at all pragmatic and all 28 were encumbered by a single adjudicator, to whom they all submitted, even the ones who were obviously more than a match for him physically.

I theorised that this 'referee' must have mighty and terrible powers if all 28 were so willing to allow him thwarting their plans without retaliating. He did, however have a sonic weapon emitting a shrill piercing noise, which would cause all to cease battle in order to submit to his judgements. I noticed that only a couple of the 28 wore helmets. It occurred to me that this may be for the purpose of shielding themselves from mind-reading or mind-control, but as I previously asserted there was no evidence of telepathic phenomena and the remainder were not wearing helmets. Perhaps they offer some relief from the sonic weapon for those more acoustically sensitive. Apart from these, there were no weapons or gadgets of any kind.

As you can imagine, I was quite puzzled by this and wondered if such curious dynamics among the characters would be explained in the back-story. Hoping for a flashback or two to help with my understanding, all I was rewarded with was the occasional slow-motion-replay of an action sequence. Anyway, in short, I think anyone expecting another Justice League will be most frustrated by this so-called 'Super 14'.

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[info]peterfitz

April 27 2006, 11:10:50 UTC 6 years ago

This made Annette laugh and laugh. I also allowed myself to display a certain world-weary amusement, but restrained myself from outright mirth so as not to compromise my air of aristocratic... er... thingummy.

[info]shoei_mike

April 28 2006, 00:30:38 UTC 6 years ago

Quite right. One must maintain a stiff upper lip.

I had resolved to stop watching the show, but I see that tonight's episode is 'The Highlanders' against the 'Warratahs'. With a little web research I've concluded that these 'Highlanders' are a team of sword-weilding immortals from Scotland, who can only be defeated by decapitation.

A Warratah is apparently some kind of flower from NSW, Australia so I'm quite dizzy with anticipation, wondering if they'll be anything like John Wyndham's Triffids. Other teams to watch will be the Brumbies - a brumby being a kind of horse, I expect this team may be centaur-like. There are also the Cheetas and the Sharks (I hope they have 'fricken lazer beams'). I'm looking forward to seeing the Crusaders in action, although I think the Spanish Inquisition would be better at scoring conversions.

So, despite my initial dissapointment, I'm quite confident the 'Super 14' will be much better as these extrodinary characters appear in upcoming episodes.

[info]muerk

April 28 2006, 00:57:59 UTC 6 years ago

"Conversions" ROTFL...

[info]fireflypixi

May 1 2006, 03:06:45 UTC 6 years ago

A waratah is a metal fence post, as far as my life is concerned.

[info]shoei_mike

May 1 2006, 21:43:28 UTC 6 years ago

That's the only meaning of 'warratah' I was aware of, until I read the Warratah's team profile. It did seem a bit weird naming a team after fenceposts.

[info]fireflypixi

May 1 2006, 23:44:38 UTC 6 years ago

Oh I dunno.. waratahs are pretty strong and robust fenceposts. Those are qualities associated with rugby players. Next they'll have the "150x50 roughsawn" team in the Super 15s...

[info]muerk

May 2 2006, 06:41:35 UTC 6 years ago

Fencepost is better than flower. It's the Super 14 pink petal team.

[info]jwm

April 27 2006, 11:55:47 UTC 6 years ago

They're not nearly as camp as "super" would imply, either.

[info]shoei_mike

April 28 2006, 00:31:58 UTC 6 years ago

Yes, the uniforms could certainly be spiffed up with capes, boots and much spandex.

[info]karenhealey

May 1 2006, 14:08:04 UTC 6 years ago

Hi, I followed the link here from [info]isaacfreeman, and I agree with everything you've said here.

My chief objection to this Super 14 is the sexism. In this day and age, when every superhero team has at least one woman as a token presence, there's just no excuse for an all-male team.

What would the Fantastic Four be without Sue Storm? Or the original X-men without Jean Grey? Or the JLA without Wonder Woman, who was an excellent secretary? Or the original Avengers without the Wasp flying around and being generally small and irritating?

Of course these women don't have to be effective, and they certainly shouldn't be as strong as their bulkier male counterparts, but I feel the effort should be made.

Also, these "costumes", if you can call them that, would be greatly improved by some pouches.

[info]shoei_mike

May 1 2006, 21:36:45 UTC 6 years ago

Yes - those are all valid points. The Super 14 is fundamentally flawed in so many ways that adding a couple of female supporting characters would be like duct-taping a crack in a hydro dam. I think that even a pantheon of super ass-kicking girly-girls with Joss Whedonesque dialogue, costumes by Jean Paul Gautier, Sailor-Moon style transformations, complex backstory baggage and lesbianism, would still fail to bring the Super 14 up to the level I would describe as 'barely watchable'.

There's just no point in continuing with a tournament focused series that's so much like Pokemon without Team Rocket.
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